I'm sorry but I'm very very sceptical about this. We are essentially talking about playing games over VNC.
OK, I exagerate but the video compression etc is going to have to be a magnitude or more better than anyone else has achieved and there are people out there who are no slouches at video compression.
I'm sure the demonstrations on a local LAN were great. Let's see it running over the net.
The only way I can see this working is if they persuade (say) cable companies to collocate servers at the exchange.
I don't believe that they would be foolish enough to believe full rendering can be done on servers - it's just not a feasible solution with todays technology unless you are emulating j2me or something.
Perhaps they have something more interesting than that, or there has been some other innovation. I will reserve judgement until the public internet based demo.
Of it's going to be cross-platform, about as far as they can go is to send polygon data for rendering locally. I'm still sceptical, but would of course love to be proved wrong.
OK, I exagerate but the video compression etc is going to have to be a magnitude or more better than anyone else has achieved and there are people out there who are no slouches at video compression.
I'm sure the demonstrations on a local LAN were great. Let's see it running over the net.
The only way I can see this working is if they persuade (say) cable companies to collocate servers at the exchange.