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The main use case is here is not understanding. It's software piracy. When hacking game consoles, understanding is just a fig leaf.

> fixing the exploits would be on the manufacturer

That's what responsible disclosure is for.



Tough luck, I will run my non-piracy related homebrews on the hardware I own, and learn about the way they work now.

> That's what responsible disclosure is for.

Good one, the maximum bounty for PlayStation is $50k for critical ones. But on average they only pay $10k for such "bugs"... as a reminder in 2025 the Sony's PlayStation (Game & Network Services) segment generated approximately $30,000,000,000. Talk about a "fig leaf".


Responsible disclosure is called that because it is responsible, not because it necessarily pays well. Even without any bug bounty, irresponsible disclosure remains irresponsible.


There is no inherent duty to protect someone else's secrets outside specific obligations (e.g. state secrets). Sharing knowledge is not inherently irresponsible, whether or not a bug bounty exists.

You'll have to do better than hide behind the term "responsible" to force people to stop sharing knowledge about something they have bought and own.


irresponsible of what? allowing people use the hardware they own as they wish?




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