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Oh, it coded a Pac-Man clone. The clone was so good that I thought it was premade in some way and that Sonnet was going to play PacMan.
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Yes! The point being that up until yesterday, every model struggled with this, and now they don't.

"this" being recreating Pacman specifically, or games?

I made ~10 games with opus 5.5 (all multiplayer web games over web sockets).

About half the time it made a playable game in a single short prompt. The other half of the time a few follow-up prompts were needed for refinement (eg. Things like "the blaster weapon is way too powerful, divide it's hit points by 10" or "we need a way to reconnect a player whose network dropped mid round" or "the GPS doesn't work on iOS")


Other models fail at oneshot creation of similar games?

Your welcome!



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