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Bad take, what actually happened was the realization that games wouldn't be released on Linux unless there were enough users there to warant it. Just as with ARM Windows not getting a single usable software when first released. What happened was Wine/Proton and FEX, with a lot of monetary input from Valve.

By allowing a lot of people who are willing to take a performance-hit to transition to Linux, they sow the grass-roots necessary for the game studios to release native games on Linux.

 help



> What happened was Wine/Proton and FEX, with a lot of monetary input from Valve.

So it took decades to understand that things aren't working and then investment from multi-billion company to finally start getting anywhere.

Meanwhile on Windows you can play today, could play 10 years ago, could 20 years ago. That should answer how it's still in business. It just works.


Although if you want to play the same game you played 20 years ago today, running it on Wine is your best bet to get it running.

I recently played several games of early to mid 2000 and had no problems. Maybe for Win98-era and older games I'd had to use Wine, but not for anything semi-modern like this.

That’s due to xcel and word and corporate IT being built on AD.



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