For me it's because Zig presents a novel and even revolutionary new coherent design for low-level programming, whereas D is mostly a collection of many ideas, many of them are good, but they don't coalesce into a simple design philosophy. I think somebody once said that good (or coherent) design is what happens not when there's nothing left to add but when there's nothing left to remove. That product X has all the components of product Y and possibly more doesn't mean that it contains within it Y's design. The novelty of the iPhone wasn't that it had a touchscreen, but that it had little else. Such a coherent design grabs, and deserves, attention.
For example, another language that immediately grabbed my attention (aspirationally; I haven't looked at it closely yet) is https://github.com/aardappel/goose/. That's not because it has arenas, but because it doesn't have anything else.
For example, another language that immediately grabbed my attention (aspirationally; I haven't looked at it closely yet) is https://github.com/aardappel/goose/. That's not because it has arenas, but because it doesn't have anything else.