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The VR world still has not produced a killer app.

I had imagined that remote work would induce a VR desktop work environment (as the killer app), but that hadnt taken off at all (mostly, i think, because it's difficult to type and do keyboard work in VR).

Gaming has not and will not be the killer app for VR imho. It needs to be business/money/work-related for it to actually gain a level of traction like how personal computing gained traction from mainframes.



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