Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Fallout 4's endgame with the autogenerated "quests" of defending settlements get boring extremely fast.


I really hated the fact that Fallout 4 doesn't communicate to you what missions are procedural and which ones are actually handcrafted. This is the most frustrating part of that game. The procedural missions lack narrative closure, so you keep playing for a payoff that never comes


This was awful in Fallout 4, but a lot of fun with friends in Fallout 76


Weird. It's almost like synthetic content is less fulfilling to humans than friendship.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: