The economics of software (including video games) are entirely different than candy bars or burgers as the marginal cost of each "unit" is effectively zero.
> Fair enough; pretend I said "a computer" instead.
That's a better example, though the "continually better, faster & cheaper" days for computers (and consumer electronics broadly) have recently been heavily disrupted by the current AI rush. Guess we'll find out how temporary or permanent this is.
The economics of software (including video games) are entirely different than candy bars or burgers as the marginal cost of each "unit" is effectively zero.