I don't think the developers promised more here, but the community might have overhyped itself as it is common. It's still a very solid .1 release, the improvements to space logistics and platform building are very nice. There's also a whole bunch of really nice circuit additions.
Gleba is different, but I think that is good in a game that is as long as Factorio. There's a bit of a bumpy difficulty curve here if you approach Gleba in certain ways. But it is very different mechanically than the base game or the other planets in a way that is interesting, at least to me.
It took me two or three iterations when I first landed on Gleba. But afterwards my factories there were more robust than on the other planets and almost never stalled or broke down. And solving that was quite satisfying.
Gleba is different, but I think that is good in a game that is as long as Factorio. There's a bit of a bumpy difficulty curve here if you approach Gleba in certain ways. But it is very different mechanically than the base game or the other planets in a way that is interesting, at least to me.
It took me two or three iterations when I first landed on Gleba. But afterwards my factories there were more robust than on the other planets and almost never stalled or broke down. And solving that was quite satisfying.