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A 3D voxel game engine written in APL (github.com/namgyaaal)
34 points by sph 1 hour ago | hide | past | favorite | 6 comments
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APL game engine is indeed an unusual thing. I don't know much about APL, and never used it (toyed with J back in the days though). I am really interested in the development process and the challenges posed by using APL for that kind of project.

Also, I really appreciate that the ReadMe file doesn't try to sell this project as something more than it actually is - a buggy passion project. Such honesty is, I feel, relatively rare nowadays.


The author has written two blog posts about their game (the latter is more about APL than the game itself though). You may find these interesting

https://homewithinnowhere.com/posts/2026-03-06-voxel-game.ht...

https://homewithinnowhere.com/posts/2026-05-10-one-line.html


Sweet, thank you! Don't know why they didn't post this, it's the bit I'm most interested in.

Oh, nice, thank you!

A voxel world is a pretty good sales pitch for APL: the weird-looking part is the notation, not the model.

shameless plug, been working a a voxel editor to create voxels that you could use to decorate a home for a a little creature you have to take care of(a la sims). if anyone has some feedbacks, would be happy to take them!

https://kamio.ai/studio




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