Look at the code for the war games. It is an absolutely trivial and incredibly unrealistic handwritten set of rules that determine power. See the function `calculate_relative_fighting_power` for instance.
This is about as close to a realistic simulation of war as tic tac toe with nukes thrown into it.
Look at the code for the war games. It is an absolutely trivial and incredibly unrealistic handwritten set of rules that determine power. See the function `calculate_relative_fighting_power` for instance.
This is about as close to a realistic simulation of war as tic tac toe with nukes thrown into it.