- OpenCL interop (e.g. https://thi.ng/raymarchcl, https://thi.ng/simplecl)
- GLSL (e.g. https://thi.ng/shader-ast)
- C11 (e.g. https://github.com/thi-ng/c-thing, https://thi.ng/synstack)
- Zig (https://github.com/thi-ng/zig-thing)
- WASM (https://thi.ng/wasm-api)
- Forth (https://thi.ng/charlie)
There are infrastructure packages to simplify creation of ad hoc DSLs, their transpilation or interpretation, but also interop with WASM (so far mostly geared towards & tested with Zig), for example:
- https://thi.ng/parse
- https://thi.ng/pointfree
- https://thi.ng/lispy
- https://thi.ng/sexpr
In general, thi.ng projects range from super high level computational design concepts to low-level primitives like memory allocators and memory/data layout management (e.g. https://thi.ng/tinyalloc, https://thi.ng/malloc, https://thi.ng/simd, https://thi.ng/soa) and a huge spectrum of other things in between...
- OpenCL interop (e.g. https://thi.ng/raymarchcl, https://thi.ng/simplecl)
- GLSL (e.g. https://thi.ng/shader-ast)
- C11 (e.g. https://github.com/thi-ng/c-thing, https://thi.ng/synstack)
- Zig (https://github.com/thi-ng/zig-thing)
- WASM (https://thi.ng/wasm-api)
- Forth (https://thi.ng/charlie)
There are infrastructure packages to simplify creation of ad hoc DSLs, their transpilation or interpretation, but also interop with WASM (so far mostly geared towards & tested with Zig), for example:
- https://thi.ng/parse
- https://thi.ng/pointfree
- https://thi.ng/lispy
- https://thi.ng/sexpr
In general, thi.ng projects range from super high level computational design concepts to low-level primitives like memory allocators and memory/data layout management (e.g. https://thi.ng/tinyalloc, https://thi.ng/malloc, https://thi.ng/simd, https://thi.ng/soa) and a huge spectrum of other things in between...