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Nope, the Director agent dynamically generates the world and storyline as you play! (unless you strictly specify an exact plot you want). Nothing is otherwise pre-determined or set in stone, and LLMs make the call/judgment on the spot. You have freedom to do basically whatever you want within reason, and the Director will adapt to keep it engaging and coherent.

Or at least that's the design intention; I haven't gotten much feedback so not sure if this is true to spec or if emergent oddities occur :)



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