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I find it kinda ironic that they phase out 32bit at the same time. I’d guess it would be easier to emulate 32but x86, although the difference perhaps goes away with a JIT.




There's no point in emulating just 32-bit x86 when modern games are all built for x86-64 plus several extensions. If they could make devs target an arch of their choice, they'd ask for aarch64 and skip funding FEX.



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