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>$5 worse experience

lets all calm down, its about h.265 nobody sane uses anyway





Looks at folder on ZFS array with ~16TB of video files, at least half of which by bytes-stored are h.265

Haha, yeah. Haha. Nobody sane.

Sweats


Yeah, just because some data hoarder on the internet has TBs of videos doesn't mean that's normal. So weird call out.

It is however a call out of the GP as well for not knowing how ubiquitous something can be while not being shoved in your face that it is being used. The GP is evidently unaware that most streaming services will offer an h.265 encode for those users that can use it as the bandwidth savings make it very worthwhile. Mobile devices are using HEVC by default now as well as at least iOS using a still image variant. From reading elsewhere in these comments, clearly MS Teams uses it as well.

So just because you don't know it is being used does not mean it is not being used the way you might think.


Literally every decent video application uses h.265. What are you even talking about?

Is this some Linux bigot thing?


no. youtube and netflix both use h264+av1 as their codec options. Netflix seems to use x265 for a small subset (but it's somewhat unclear).

That's incorrect.

Youtube detects your capabilities and sets it automatically. Unless you're using an obsolete potato network or watching low resolution stuff you'll likely get x265.

https://support.google.com/youtube/answer/2853702?hl=en#:~:t...

Netflix is similar. It defaults to h265 for Netflix content (because they want it to look good). Partner/licensed content uses the inferior codecs that use more bandwidth to achieve worse quality.


youtube has never and will never come to support x265 they even tried to block support from chrome becuase they hate it that much they support x264,vp8/vp9, av1 and soon av2 they literally started and entire organisation to take on mpeg called aomedia

Ahh. You're right, sort of.

Users can choose h265 for live streams and they allow hevc uploads, but they then transcode it to worse codecs before broadcast.

I wonder how they would save on bandwidth by switching to hevc? I think its something like 40% more efficient on average.

I guess av1 is even better, but what percentage of hardware supports it?


> what percentage of hardware supports it?

Pretty much everything modern except Apple. Intel since 11th gen (2021), AMD since Zen4 (2022), Samsung phones since 2021, Google phones since 2021, Mediatek since 2020.

With modern lifecycles the way they are, that's probably ~60-80% of everything out there.

Also software decoding works just fine.


Thanks! I guess I have some catching up to do.



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