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Does anyone know how this happened? It seemed like they were running a relatively low overhead business and had released some successful products. I seem to remember them complaining about a 90+ percent piracy rate- maybe that was the cause.


I think "they" were the developers, though (not the publisher), and they weren't "complaining" so much as commenting. I think this kind of piracy rate is pretty common with software.


Brighter Minds also launched an online games destination in the middle of last year at BeanstalkGames.com

Perhaps they invested in expansion at an unlucky time.




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