"Wow! I could've sworn I was really playing virtual Skeeball!"
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In practice I think you would lose interest very quickly in any game should you do so. Games are carefully designed to balance the drudgery with action, and to control the complexity progression. Using AI would break both.
"Wow! I could've sworn I was really playing virtual Skeeball!"
--
In practice I think you would lose interest very quickly in any game should you do so. Games are carefully designed to balance the drudgery with action, and to control the complexity progression. Using AI would break both.