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I imagine there are a non-negligible amount of us here who looked at the Apple Vision Pro with interest, despite its $3,500+ price tag, only to find out it can't meaningfully be used as a standalone development device.

Only question is if 2160px is enough.





If the lenses are good, it's enough. Just have to up the font size a bit and give up some information density compared to, say, a 16-17 inch laptop.

The Quest 3 is already close to good enough to spend decent chunks of time in reading text. Just have breaks every 30m to avoid mild strain.

To me, the sweaty face issue is the main annoyance with working in these types of headsets.


I'm also very interested in this use case, however I suspect 2160 square is going to be great for gaming but insufficient for serious work. It's very comparable to the Quest 3 (lenses too), which is kind of on the level of a giant 1080p monitor.

I somewhat agree except that you can still make the screen however big you want, and the pixel density is the same across the new area.

Clarity has been totally fine for work reading text on, if I were inclined to code in VR that would totally work for me.




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