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Trying to guess what that chain is and putting printf's all around that path feels like doing a poor simulation of what debugger can do out of the box and unlike us - precisely. So I'd say it's exactly the opposite.

If you only care about some specific spot, then sure - printf is enough, but you also need to recompile things every time you add a new one or change debug related details, while debugger can do it re-running things without recompilation. So if anything, printf method can take more time.

Also, in debugger you can reproduce printf using REPL.





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