Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Cool. Thanks for the reply and clarification. Although the clarification is admittedly confusing when it's called the "gl" namespace.

Not seeing a phong example in the samples dir. "pendulum.lobster", "physics_boxes.lobster" Only reference to "phong" brought back in a search was milen-prg's comment on Aug 7, 2023 about using the phong shader in the "cgtest.lobster" example.



if you find in files for "phong" you should be able to find samples that use it.. the actual shader is in data/shaders/default.materials




Consider applying for YC's Winter 2026 batch! Applications are open till Nov 10

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: