Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Really interesting to see the diffusion model solve the puzzles in an iterative way, which feels more similar to how I (and probably most humans) solve them.

Outwardly, it seems to be limited by unmasking too few tokens per round, even when the heatmap shows many more high-confidence guesses available. On some of the larger puzzles it looks like it's wasting many rounds filling in the 'obvious' shapes, and then gets the interesting bit in the last round. It also doesn't seem to have learned the idea of "the background is blue with shapes drawn on top," where background is often 50% of the solution in these puzzles.





You need a retraction/correction mechanism so the diffusion isn't locked in on a bad choice in order to really reduce iteration count, sadly.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: