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How I Made My Online Game Work Without JavaScript and Why You Probably Shouldn't (bejofo.com)
3 points by YannickR 9 months ago | hide | past | favorite | 1 comment


Hi HN!

I think I stumbled into this undertaking when I first tried out SvelteKit. Their documentation promotes progressive enhancement and it got me wondering, would that work even for a game with real-time updates? What would it look like?




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