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Rollback UX: What Fighting Game Netcode Can Teach AI Tool Designers (medium.com/assemblaj)
2 points by assemblaj3030 2 days ago | hide | past | favorite | 1 comment





I wrote a piece about how speculative simulation and rollback thinking from fighting games (GGPO) can inspire better UX patterns for AI tools; especially for hiding LLM latency and preserving symbolic continuity. Would love feedback from the HN crowd.



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