"To answer your questions: By "Android/ios native" we mean running a JavaScript Interpreter (or JITer) on the mobile device with direct bindings to OpenGL ES. It works like CocoonJS or AppMobi DirectCanvas (or iOSImpact like you mentioned)."
"To answer your questions: By "Android/ios native" we mean running a JavaScript Interpreter (or JITer) on the mobile device with direct bindings to OpenGL ES. It works like CocoonJS or AppMobi DirectCanvas (or iOSImpact like you mentioned)."