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Cute uses SDL3 under the hood, but provides an entire framework for game development, ready to use.

It loads Aseprite files automatically, manages animations, collisions, networking, what have you.



Since it uses SDL3, it should be able to do more than 2D, right? Last time I checked SDL3 wraps around a lot of GPU API that you can pretty much do whatever you can do with WebGPU.


Yeah. It's just tailored for 2D gamedev. Cute uses the new SDL3 GPU API internally. Shaders and sprite batching, automatic sprite atlases etc. that Cute provides is just very specific to 2D games.


2d is the ideal for gamedev, always has been. I was so sad when Mario 64 came out and they moved on from Super Mario World's perfection. Fortunately the world is coming back to its senses with games like Animal Well.


Ah thanks Piotr, also Cute looks very useful, great job.


It's not mine, I'm just a fan myself!


Well as a fan you certainly commit a lot https://github.com/RandyGaul/cute_framework/commits/master/


Sure, but it’s not me who built the whole framework. My contributions are fairly superficial.




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