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Right. We're optimizing for the wrong metrics. Hours spent arguing if something is a 3 or 5 story points could've been spent just building it.

The obsession with predictability in an unpredictable process is the real problem, especially in copilot and cursor era. :D



It's used to justify jobs of scrum/pm people and I'm tired of being polite about it. Imagine we enter a tech company, decide it's LARPing time, and create DnD rules for a completely made up role and then pay someone to do it. That is literally what has been happening in the tech industry.


If people are arguing between 3 and 5 points just pick one and move on.

If people are arguing between 3 and 21 points there's a mismatch in understanding what the work entails.


Often the highest is the correct answer. If it's 21, then break it down until nobody thinks it's 21.




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