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I work at Uber Entertainment (the company doing the kickstarter) and I also hope we get over funded. :)

The nice thing is that this game scales very well. We have a lot of internal tech to leverage and we can make a game for 900k. We could make an even bigger and feature rich game for 6 million of course. The more money we bring in the bigger and better the end product will be.




Sounds good :) Whatever the scenario is, I am rooting for you guys (with my hard-earned dollars!), and I hope you guys get a comfortable budget to work with.


Just out of curiosity, would you perhaps include a top-tier thing that would mean you would release everything under a BSD/MIT/GPL license?


That's a great idea for kickstarter projects like this.




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