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Even better; a Steam application API: write code once and it's available on any Steam-able OS. Cloud storage and desktop power and a huge userbase would make this a tasty platform.



They would be better off just publishing NaCl applications. http://en.wikipedia.org/wiki/Google_Native_Client


How would that be any different than Java?! Of course, except from the fact that Java lacked the distribution channel.

IMO, That's horrible - nightmare scenario. As a Mac user, I hate nothing more than cross-platform apps. They're ugly and lack almost all the features that makes OS X a great user operating system.


You mean like iTunes and Safari?

Because Windows users think the same of cross-platform Mac apps.


Exactly. But they weren't "cross-platform Mac apps". They were poorly-done "ports" (i.e. the UI code was not shared).

iTunes is garbage on all platforms, and its update is long overdue. But Safari (4.0+) is great on OS X. I use it as my main browser (and find it vastly superior to Chrome or Firefox 3.6+ for my needs). The windows port of Safari (which has been discontinued recently, incidentally) was always horrible, much below the standard of Windows apps, and far below the standard of OS X apps.


They were ports?

The fact iTunes needed "Apple Application Support", and ran on Carbon, made me think as a Windows user it wasn't changed much from the Mac versions.

EDIT: Huh, iTunes has since moved on from Carbon.




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