> Otherwise find a bunch of Lego fan gamers and hire them to make experimental games for half a decade.
Find some Lego-loving indie devs and let them go wild. Fund the development of some prototypes, and let them build something that actually encapsulates the creative aspects of Lego, not just a generic action game in a Lego skin.
Find some Lego-loving indie devs and let them go wild. Fund the development of some prototypes, and let them build something that actually encapsulates the creative aspects of Lego, not just a generic action game in a Lego skin.