The one that Claude created was a legitimately fun game! If it implemented boids similar to o3-mini, it would be even better. Slap some sprites on it and put it on steam!
On desktop the map is huuuuge and it's not particularly fun waiting for them to slowly move all the way to the opposite corner. It's cool that one can prototype this quickly, but needs some tweaks from play-testing as with all games I guess.