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Thanks for the feedback! I'll work on giving the players randomized names.





If you want, you could even use that opportunity for some research into AI bias: Are e.g. players with commonly female-interpreted names more or less often suspected of being Mafia than others, and how does the name the AI is given influence its playstyle? (You could maybe separate out these effects by replacing the names of the other players before passing it to the AIs :D)

Stuff along those lines, could be interesting :)




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