The vast majority of our services were overhauled when we started Minecraft: Earth (defunct AR game) as it was _very_ service heavy. It was actually really nice stretching our legs with services and growing a team on an incubator project, then moving onto the "real deal".
Those services and any written since then have all been .net based. Still lots of older services hanging around though :)
Those services and any written since then have all been .net based. Still lots of older services hanging around though :)