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Congratulations! I saw Yahtzee playing this a few weeks ago — seems like a fun time. The market is notoriously saturated right now, any wisdom on how you broke through with marketing/outreach? (Or was that entirely on the publisher?)


I crunched myself to get the game out by the end of 2024 before the saturation I knew was coming took place. I think the simple premise, watchability, humor, and presentation of the game helped it stand out.

My advice: Have a super solid hook, that's marketing. Everything else is promotion and is far less effective.




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