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There might be something you can do on your end to get better candidates. Usually problems like these stem from either bad (read: boring) work, or faulty recruitment practices.

Bad work can usually be overcome with cash and perks. Unless you're looking at the top 0.01% of devs, you can probably pay people enough that they will overlook bad work.

However, there probably isn't much you can do about changing bad work so double check to make sure that your recruitment practices are more or less in line. If you're hiring outside recruiters, make sure they aren't scaring away top talent. I've gotten emails from recruiters that try something new and crazy and throw up more red flags than they would with a standard "Hi, we would like to talk to you about a position we are trying to fill".

If you feel that both of these are in line, then there could very well be a shortage in your area and I wish you the best of luck.



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