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Ask HN: Modern GUI Research
6 points by anonzzzies 3 days ago | hide | past | favorite | 5 comments
I know 'everyone' is on the HTML/CSS train for all GUI work, however, I wonder what the 'cutting edge' research is for responsive, cross device GUI's (from embedded/immediate to web to mobile to desktop to AR/VR gui's). I searched on Arvix but seems everything with GUI is about AI the past years so maybe someone here is doing this research or is doing research themselves.





I don't like saying this, but it's safe to say the cutting edge research is happening inside places like Meta, X, Google, and Microsoft. Obviously they all exist to increase engagement and not necessarily to improve the GUIs as a first priority.

Also what /u/Austin-cheney says https://news.ycombinator.com/item?id=43005164


Don't think about it in terms of what language or tech stack to use. Instead think about it in terms of what features and interactions you want to enable that other GUIs don't provide. Most of the research there is not in software. It is in human-computer interaction, a subset of psychology.

I don't use Rust much but I think there's a lot going on in terms of UI:

- https://github.com/iced-rs/iced

- https://github.com/emilk/egui

- https://github.com/slint-ui/slint

- https://github.com/DioxusLabs/dioxus

No idea if these are actually good or not, but it looks interesting.


I think Flutter is an interesting candidate for 'cutting edge' cross-platform mobile and desktop GUIs not based on HTML/CSS. Qt Quick/QML might be another, still relevant technology, at least on the cross-platform desktop.

See also e.g. https://drops.dagstuhl.de/storage/01oasics/oasics-vol109-evc...


Excellent find, thanks



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