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This is my test: If the designer doesn't enjoy playing the game himself, it isn't a real game. It is a con.



What about games designed for a different demographic? These measurements tend to get muddy quickly when you compare a game that a designers might like to play - TF2, LoL, WoW - to those commonly called evil - farmville.

The games designers love are slot machines too, are free to play too, and are 'addictive' too but are skinned differently. Is farmville only unethical because it's a farm?




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