It could have saved the early Mac from being an application-driven appliance and allowing average users to create graphical applications --- instead, that had to wait until HyperCard was released.
A notable example of that promise was an early game, _The Manhole_ (billed as "Where Alice would have gone if Alice had had HyperCard") --- the developers went on to make a little game on CD-ROM known as _Myst_.
For an alternate spin on how a competitor was developed:
A notable example of that promise was an early game, _The Manhole_ (billed as "Where Alice would have gone if Alice had had HyperCard") --- the developers went on to make a little game on CD-ROM known as _Myst_.
For an alternate spin on how a competitor was developed:
https://yourstory.com/2017/06/techie-tuesdays-alan-cooper