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The fps gains are directly because of the AI compute cores, I’d say that’s a net gain but not a the traditional sense preAI.


Kind of a half gain: smoothness improved, latency same or slightly worse.

By the way, I thought these AI things served to increase resolution, not frame rate. Why doesn't it work that way?


It's both. And it's going to continue until games are 100% and AI fever dream.


Right, I should have said "generate extra pixels in every frame, not interpolate whole frames". Doing the former also increases frame rate by reducing computation per pixel.




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