> they're less dependent on cycle-accurate timing than older consoles
> so the juice might not be worth the squeeze as far as building HDL
> cores for them is concerned.
There's also the question of the huge amount of engineering effort required to recreate the more advanced platforms.
The Replay2 board should provide both a much more capable FPGA and loads of RAM bandwidth to go with it. (Finishing touches are apparently being made to the prototype board layout, and production is slated for the Spring)
And for anyone who thought FPGA gaming was a new phenomenon, work on the original Minimig FPGA recreation of the Amiga started in January 2005 - 20 years ago!
There's also the question of the huge amount of engineering effort required to recreate the more advanced platforms.
The Replay2 board should provide both a much more capable FPGA and loads of RAM bandwidth to go with it. (Finishing touches are apparently being made to the prototype board layout, and production is slated for the Spring)
And for anyone who thought FPGA gaming was a new phenomenon, work on the original Minimig FPGA recreation of the Amiga started in January 2005 - 20 years ago!