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The problem with web games is monetization. If you look at Poki, for example, the most popular games are those that simply drag the user into a sort of low level loop where they are not ever going to actually fail but also never really succeed, as the aim is just to keep them there long enough to show more and more ads.

This makes casino games look almost virtuous because in those the possibility that you win and walk away actually exists.

On reflection, since I also experimented and contributed to this mess, the whole Facebook game era of web games was the peak, because at least those games enabled strengthening connections between real people.



Strongly disagree that Facebook games were the peak. To me that was classic flash games like nitrome.com




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