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> Did you know that you can’t write to video memory on the Game Boy Advance in units of 8 bits, and if you do, it’ll still work but all your graphics will be messed up with no obvious way to figure it out unless you read one specific paragraph of the documentation? Hey did you know that when you compile a binary optimized for size, memory copies will be by units of 8 bits, but not if you use debug mode?

Brutal. I don't miss but banging much.




You either missed a 't' or an 'i'.


Oh good grief


I imagine it must be a real (occasionally Freudian) pain in the ass


ill take bit banging over retooling to a worse pile of software written by clueless idiots every couple of years (muh clout)

its crazy how nice knowing 100% of whats going on is




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