For quite a while now David Holz of Midjourney has mused that videogames will be AI generated. Like a theoretical PlayStation 7 with an AI processor replacing the GPU.
But, I didn’t expect this much progress towards that quite this fast…
Agreed. All I'd say is that these demos look quite limited in their creativity and depth. Good video games are far more than some graphics with a movable character and action states.
A good video game is far more the world building, the story, the creativity or "uniqueness" of the experience, etc.
Currently this seems to generate fairly generic looking and shallow experiences. Not hating though. It's early days obviously.
I've had the idea for a Backrooms-style hallucinatory generative videogame for a while. Imagine being able to wander through infinitely generated surreal indoor buildingscapes that were rendered in close-to-realtime.
It would play to the medium's strengths -- any "glitches" the player experiences could be seen as diagetic corruptions of reality.
The moment we get parameterized NeRF models running in close-to-realtime, I want to go for it.
If only it were that simple. Google spent $10b developing Stadia, where was the big hit game from that?
These DeepMind guys play Factorio, they don't play Atari games or shooters, so why aren't they thinking about that? Or maybe they are, and because they know a lot about Factorio, they see how hard it is to make?
But, I didn’t expect this much progress towards that quite this fast…