The point is that different people have different understandings of "cost." You're correct that that kind of cost is what "zero cost abstractions" means, but there are other costs, like "how long did it take to write the code," that people think about.
Cognitive cost is the most important cost to minimize.
A Rust project's cognitive cost budget comes out of what's left over after the language is done spending. This is true of any language, but many language designers do not discount cognitive costs to zero, which, with the "zero cost abstraction" slogan, Rust explicitly does.
> So when the generated asm is the same between the abstraction and the non-abstraction version, wheres the cost?
The generated asm isn’t the same.
There’s also a presupposition here that you know what the non-abstracted version would look like. If you don’t know what the non-abstracted version looks like, you can’t do a comparison.
So when the generated asm is the same between the abstraction and the non-abstraction version, wheres the cost?