> (...) but it all turned out to be a smoke and mirrors show because the hardware is optimized for one particular benchmark they didn't even reference in their comparisons?
I know iOS developers who recently upgraded their MacBooks and they claim they now feel more sluggish. I wouldn't be surprised if it was due to RAM constraints instead of CPU though.
So, take those artificial bencmarks with a grain of salt. They are so optimized that they are optimized out of the real world.
Always look the benches of the actual workload types you'll be using. Some of the above, e.g. cinebench, are actually production rendering programs. Doesn't mean dick if you aren't going to use it that way.
I know iOS developers who recently upgraded their MacBooks and they claim they now feel more sluggish. I wouldn't be surprised if it was due to RAM constraints instead of CPU though.
So, take those artificial bencmarks with a grain of salt. They are so optimized that they are optimized out of the real world.