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You can alter throughput. You cannot alter delay. You also can only really broadcast at high power from one side.

Deep space RTT is unavoidable.






Throughput impacts delay when you send non-zero packet sizes.

There isn't enough throughput to achieve a negative delay which offsets the actual flight of light time to reach the object. The ratio of throughput delay to actual light delay is so infinitesimal it might as well be zero.



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