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That’s why I prefer Satisfactory : it’s the same principle but it also allows you to build gigantic great and beautiful things. For me it’s the perfect mix between Factorio (for building factories) and Minecraft (for allowing you to create your environment) and, contrary to those two, it’s also aesthetically beautiful. In fact building production lines is not even what I prefer, what I prefer is organizing them in chaotically beautiful buildings.

(Don’t think I want to start a debate, I loved the 3 games and played them a lot, it’s just that Satisfactory won my heart… even the name is great).




Same here. Played both, both are extremely satisfying to play, but Satisfactory is just..... pretty. It's nice to take a break from building the factory to just explore the world too.


Agreed. Factorio is a fantastic game and it ran so Satisfactory can fly. With every update (and with release) Satisfactory keeps upping the complexity. I would be extremely happy if Factorios development helped push Satisfactory in this way and led to more maps (planets!)


Concur on all points honestly. I will also add that Factorio's setting is pretty bleak, and the game is a bit too addictive to me. It's also harder to just botch things which, because I am trying to have fun and not work, is pretty laborious. In satisfactory if I messed up some spacing of belts or machines or whatever, I can just clip it, go up and over, just generally make a visual mess that works.

Not entirely sure why Factorio is more addictive. Shorter action loops, but often queing and waiting for things to happen might jiggle the brain in a more addictive way. It's not a positive feeling situation either, more like you get trapped having to do more stuff over and over again.


I've never tried Factorio, but I found Satisfactory very boring after a few hours. It was initially fun to do some exploring and make some initial manufacturing lines. However, when I realised that to scale up the manufacturing, then I would have to place all these components by hand hundreds of times, it just felt like boring make-work, and I never turned it on again. Maybe I would have continued if there was some way of automating the building, such as some sort of 2D viewer.


Looks like you tried the game a long time ago. There is totally a way to automate building with the Blueprint Designer which basically allows you save blueprints of full buildings (or building parts or whatever you want) and to build them in one click.


You might want to try Dyson sphere program next ( ◔ ‿ ◔ )


IMHO, Factorio is aesthetically beautiful.


In a stylistic way, yes. Not in the « what a beautiful multi floor truck station I built there, oh and btw, take this stair then on the mezzanine, take the door at the left to access the commands of the station. » way.

It’s just different games. Factorio is excellent as building production lines while Satisfactory is excellent as making feel you « in » your creations with 3D, a lot of architectural options, a really immersive sound design (quitting your noisy machine room to a corridor and hearing the sound go down when the door closes).

It’s different. But there is one important common thing with Factorio though : they are both made with a lot of love and with a lot of attention to every detail. In fact, both games could be an exemple of design and ergonomics for even professional softwares.




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