JetBrains just announced a big shift for Rider, making it free for non-commercial use starting October 24. Whether you're a student learning, a developer creating open-source projects, or a hobbyist tinkering with game development, you can now use the full version of Rider without a subscription. This is a significant move, especially for those of us who code outside of work on side projects or are diving into game dev with Unity or Unreal Engine.
I would assume that as an individual (rather than a company), it's only after you actually start making money from the project that it becomes commercial