Hacker News new | past | comments | ask | show | jobs | submit login

How is it innovative?



Well, for one thing being able to interface with it by simply gesturing with your hands, seems pretty unique.


    > being to able to interface with it by simply gesturing with your hands
You mean kinda like how I can move my finger a few centimeters to interface with a complex, multi-windowed computer desktop?


You know perfectly well that you can't use any computer without touching a controller of some kind.


That seems improbable and a challenge for many here.

eg: Theremoose - the Theremin Controlled Computer Mouse https://www.instructables.com/Theremoose-the-Theremin-Contro...

In the disability domain voice operations have a history.


It's clear that we are talking about consumer products, typical use cases, etc.


* Who's "we"?

* Was it?

* Remember when the mouse was a niche invention at PARC?


So, what exactly is the point of this line of argument? That some niche forms of touchless interfacing existed already? And thus the interfacing of the Vision Pro is not innovative?


No argument. Just facts.

Statement: "You know perfectly well that you can't use any computer without touching a controller of some kind."

Fact: touchless controls exist.

Speculation: They may become commonplace.


Reminds me of the Magic Leap. Or even the Kinect. That use case is even more niche than VR, but setup some tracking gloves and you can perform gesture based actions on your PC (don't really NEED the gloves, but it improves precision without needing a special spatial comera).

Crude, but it's technically possible.


Do I?

"The Xbox Kinect: Your Body is the Controller"

https://www.youtube.com/watch?v=_TICbjFtnmk


The connection to the real world from inside is incredible. You can forget you’re not looking through heavy googles but rather at a screen.


The UX itself is an iPhone-vs-Blackberry style leap compared to every other AR or VR device out there. It's just a fundamentally better paradigm for basic tasks and for mixing a headset (or future iGlasses) with non-VR activities.




Consider applying for YC's Spring batch! Applications are open till Feb 11.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: