As some of you may be aware, the Factorio: Space Age expansion came out on Monday, adding as much content, if not more, as the base game itself.
I've started a fresh save & ended up automating production of the first two science packs before being distracted by the biters enough to warrant investing in better defenses.
Currently working on a new mall design using the whole belt reader feature [0]. Having all inputs on the same belt makes extending the mall very easy as the input inserters can just grab whatever it is they need!
Planning to visit Fulgora first, and also hoping to start messing around with Quality [1] soon, as it seems very useful for space platforms.
How's your Factorio run going?
[0] https://factorio.com/blog/post/fff-405
[1] https://factorio.com/blog/post/fff-375
There is another game called Stormworks (basically a vehicle design/engineering simulator with physics, all the way down to writing PID controllers in LUA for stability), on which I spent over 2000 hours in designing a nuclear powered VTOL with automatic defense systems that could also complete all the rescue missions.