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I suppose different people are entitled to different opinions about fingerprinting, but I reckon it only takes working on a single project where this is a real issue for you to change your mind.

We do behavioural analysis on top of various fingerprinting for bot detection - some people are trying really hard to ruin the internet!

I suspect a sufficiently advanced server side behaviour analysis could do a pretty good job discovering cheaters.






Not at the expense of false positives, though. Sophisticated cheat developers and bot creators are skilled at exploiting that narrow margin of error where companies can't push detection further without compromising the experience for legitimate users and destroying their game or service.



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